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DeviceSettings Class

Settings for device. It's universal for any device model.
Inheritance Hierarchy
SystemObject
  Resto.Front.Api.Data.Device.SettingsDeviceSettings
    Resto.Front.Api.Data.Device.SettingsCashRegisterSettings

Namespace: Resto.Front.Api.Data.Device.Settings
Assembly: Resto.Front.Api.V9 (in Resto.Front.Api.V9.dll)
Syntax
C#
[SerializableAttribute]
public class DeviceSettings

The DeviceSettings type exposes the following members.

Constructors
 NameDescription
Public methodDeviceSettingsMain constructor
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Properties
 NameDescription
Public propertyAutorunAutorun device.
Public propertyCustomerDisplaySettings 
Public propertyDescriptionDevice title.
Public propertyDeviceIdDevice id.
Public propertyFactoryCodeUnique identifier for the plugin device factory.
Public propertyFriendlyNameFriendly name for UI.
Public propertySettingsDevice settings list. The device has the ability to define the set and behavior of its settings. Setting uniquely identified by name.
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Methods
 NameDescription
Public methodEqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
Public methodGetHashCodeServes as the default hash function.
(Inherited from Object)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Protected methodMemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
Public methodToStringReturns a string that represents the current object.
(Inherited from Object)
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See Also